In 1985, Nintendo escaped the blackness of arcade screens by adorning Mario’s first level with a bright and cheerful blue sky. And this is where Kondo sets himself apart. Less evident, however, is how the music interacts with the player’s psychology. In short, the soundtrack responds to the player’s actions. ![]() ![]() The interactive aspect of this theme is self-evident: When Mario missteps on his final life, the music kicks in to tell us that our adventure is over-at least temporarily.
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